Browse Cards -- 0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

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Get Out!

Property

Normal

Text

Target 2 monsters your opponent controls that were Special Summoned from the Extra Deck; shuffle them into the Deck. You can only activate 1 "Get Out!" per turn.

Get Your Game On!

Property

Continuous

Text

You can only play this card if you were present at the 2007 Yu-Gi-Oh! TRADING CARD GAME World Championship. The ATK of all your "Elemental Hero" and "Neo-Spacian" monsters on the field is doubled.

Getsu Fuhma

Types

Warrior / Effect

Attribute

Dark

Level (4)

Star Star Star Star

Text

If this card battles a Fiend or Zombie-Type monster, destroy that monster at the end of the Damage Step.

Ghost Beef

Types

Beast / Pendulum / Normal

Attribute

Dark

Level (7)

Star Star Star Star Star Star Star

Text

Pendulum Effect: Once per turn: You can roll a six-sided die. Until the end of this turn, increase this card's Pendulum Scale by that number (max. 10).

Monster Effect: The Ghost of Christmas Dinner.

Ghost Belle & Haunted Mansion

Types

Zombie / Tuner / Effect

Attribute

Earth

Level (3)

Star Star Star

Text

When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that activation.

● Add a card(s) from the GY to the hand, Deck, and/or Extra Deck.

● Special Summon a Monster Card(s) from the GY.

● Banish a card(s) from the GY.

You can only use this effect of "Ghost Belle & Haunted Mansion" once per turn.

Ghost Bird of Bewitchment

Types

Winged Beast / Effect

Attribute

Dark

Level (4)

Star Star Star Star

Text

This card gains an effect based on your Main Monster Zone it is in.

● Leftmost: Gains 1000 ATK/DEF.

● Rightmost: Can make up to 2 attacks on monsters during each Battle Phase.

● Center: Your opponent cannot target this card with card effects, also it cannot be destroyed by your opponent's card effects.

● Others: Monsters in this column cannot activate their effects.

Ghost Charon, the Underworld Boatman

Types

Zombie / Tuner / Effect

Attribute

Dark

Level (2)

Star Star

Text

If your opponent controls a monster, and you control no other monsters: You can target 1 Fusion Monster in your Graveyard; banish both this card from the field and that target, and if you do, Special Summon 1 Dragon-Type Synchro Monster from your Extra Deck whose Level equals the total Levels those 2 monsters had (original Level, if face-down). You can only use this effect of "Ghost Charon, the Underworld Boatman" once per turn. You cannot Special Summon monsters the turn you activate this effect, except Dragon-Type monsters.

Ghost Fairy Elfobia

Types

Psychic / Effect

Attribute

Wind

Level (3)

Star Star Star

Text

Once per turn: You can reveal 1 WIND monster in your hand; until the end of your opponent's next Main Phase 1, monsters with a Level higher than the revealed monster cannot activate their effects.

Ghost Fusion

Property

Normal

Text

Fusion Summon 1 Fusion Monster from your Extra Deck, using only Zombie monsters you control as material. If your LP are lower than your opponent's, you can also banish up to 1 Zombie monster from your hand, Deck, or GY as material. You can only activate 1 "Ghost Fusion" per turn.

Ghost Gardna

Types

Warrior / Effect

Attribute

Dark

Level (4)

Star Star Star Star

Text

When a face-up monster you control is selected as an attack target, you can change the target to this card. When this card is destroyed and sent to the Graveyard, 1 face-up monster your opponent controls loses 1000 ATK, until the End Phase.

Ghost Knight of Jackal

Types

Beast-Warrior / Effect

Attribute

Earth

Level (5)

Star Star Star Star Star

Text

When this card destroys an opponent's monster by battle and sends it to the GY: You can target that destroyed monster in your opponent's GY; Special Summon that target to your field in Defense Position.

Ghost Lancer, the Underworld Spearman

Types

Zombie / Effect

Attribute

Dark

Level (5)

Star Star Star Star Star

Text

If only your opponent controls a monster, you can Special Summon this card (from your hand). Cannot be destroyed by battle, except with monsters Special Summoned from the Extra Deck. If this card attacks a Defense Position monster, inflict piercing battle damage.

Ghost Meets Girl - A Masterful Mayakashi Shiranui Saga

Property

Normal

Text

Tribute 1 "Mayakashi" or "Shiranui" Synchro or Link Monster; neither player can Special Summon monsters from the hand, Deck, or Extra Deck for the rest of this turn. You can banish this card from your GY, then target 1 of your banished Zombie monsters; return it to the GY. You can only use 1 "Ghost Meets Girl - A Masterful Mayakashi Shiranui Saga" effect per turn, and only once that turn.

Ghost Meets Girl - A Mayakashi's Manuscript

Property

Quick-Play

Text

During the Main Phase: Target 1 Zombie Synchro Monster you control; Special Summon 1 of your Zombie monsters with the same Attribute, that is banished or in your GY, but banish it during the End Phase, also you cannot Special Summon monsters for the rest of this turn after this card resolves, except Zombie monsters. You can only activate 1 "Ghost Meets Girl - A Mayakashi's Manuscript" per turn.

Ghost Meets Girl - A Shiranui's Story

Property

Quick-Play

Text

If your opponent controls a monster: Discard 1 Zombie monster; Special Summon 1 "Shiranui" monster with a different name from your Deck or GY, also you cannot Special Summon monsters, except Zombie monsters, for the rest of this turn after this card resolves. You can only activate 1 "Ghost Meets Girl - A Shiranui's Story" per turn.

Ghost Mourner & Moonlit Chill

Types

Zombie / Tuner / Effect

Attribute

Wind

Level (3)

Star Star Star

Text

If your opponent Special Summons a monster(s) face-up (except during the Damage Step): You can discard this card, then target 1 of those face-up monsters; negate its effects until the end of this turn, also if that face-up monster leaves the field this turn, its controller takes damage equal to its original ATK. You can only use this effect of "Ghost Mourner & Moonlit Chill" once per turn.

Ghost Ogre & Snow Rabbit

Types

Psychic / Tuner / Effect

Attribute

Light

Level (3)

Star Star Star

Text

When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.

Ghost Reaper & Winter Cherries

Types

Zombie / Tuner / Effect

Attribute

Dark

Level (3)

Star Star Star

Text

If your opponent controls more monsters than you do (Quick Effect): You can discard this card; reveal 1 card in your Extra Deck, then look at your opponent's Extra Deck, also banish all cards in their Extra Deck with the same name as that revealed card. You can only use this effect of "Ghost Reaper & Winter Cherries" once per turn.

Ghost Ship

Types

Fiend / Effect

Attribute

Light

Level (5)

Star Star Star Star Star

Text

Cannot be Normal Summoned or Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT monster from your Graveyard.

Ghost Sister & Spooky Dogwood

Types

Zombie / Tuner / Effect

Attribute

Water

Level (3)

Star Star Star

Text

During either turn, except the End Phase (Quick Effect): You can discard this card; apply this effect this turn. You can only use this effect of "Ghost Sister & Spooky Dogwood" once per turn.

● Each time your opponent Special Summons an Effect Monster(s) during the Main Phase or Battle Phase, you gain LP equal to that monster's ATK. If you did not gain LP by this effect, your LP are halved during the End Phase.

Ghost Sleeper, the Underworld Princess

Types

Zombie / Effect

Attribute

Dark

Level (3)

Star Star Star

Text

If this card is sent to the GY: You can add 1 "Ghost Fusion" from your Deck to your hand. If this card is in your GY, except the turn it was sent there: You can banish this card and discard 1 card, then target 1 of your banished Level 4 or higher Zombie monsters; add it to your hand. You can only use each effect of "Ghost Sleeper, the Underworld Princess" once per turn.

Ghost Wyvern, the Underworld Dragon

Types

Zombie / Effect

Attribute

Dark

Level (4)

Star Star Star Star

Text

If this card is Normal or Special Summoned: You can add 1 "Ghost Fusion" from your Deck to your hand. During the End Phase, if this card is currently banished, and was banished this turn: You can take 1 Level 2 or lower Zombie Tuner from your Deck, and either add it to your hand or send it to the GY. You can only use each effect of "Ghost Wyvern, the Underworld Dragon" once per turn.

Ghost of a Grudge

Property

Normal

Text

If your opponent has 8 or more cards in their Graveyard: The ATK of all monsters your opponent currently controls become 0.

Ghostrick Alucard

Types

Zombie / Xyz / Effect

Attribute

Dark

Rank (3)

Star Star Star

Text

2 Level 3 monsters

Monsters your opponent controls cannot target face-up "Ghostrick" monsters, or any face-down Defense Position monsters, for attacks, except this one. You can detach 1 Xyz Material from this card, then target 1 Set card your opponent controls; destroy that target. You can only use this effect of "Ghostrick Alucard" once per turn. If this card is sent to the Graveyard: You can target 1 other "Ghostrick" card in your Graveyard; add that target to your hand.

Ghostrick Angel of Mischief

Types

Fairy / Xyz / Effect

Attribute

Dark

Rank (4)

Star Star Star Star

Text

2 Level 4 monsters

You can also Xyz Summon this card by using a "Ghostrick" Xyz Monster you control as material, except "Ghostrick Angel of Mischief". (Transfer its materials to this card.) When the number of materials on this card becomes 10, you win the Duel. Once per turn: You can detach 1 material from this card; add 1 "Ghostrick" Spell/Trap from your Deck to your hand. Once per turn: You can attach 1 "Ghostrick" card from your hand to this card as material.


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