Browse Cards -- 0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

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First Step Towards Infestation

Property

Quick-Play

Text

Return 1 face-up Tribute Summoned "Steelswarm" monster you control to the hand; draw 1 card.

First of the Dragons

Types

Dragon / Fusion / Effect

Attribute

Dark

Level (9)

Star Star Star Star Star Star Star Star Star

Text

2 Normal Monsters

Must be Fusion Summoned and cannot be Special Summoned by other ways. You can only control 1 "First of the Dragons". This card cannot be destroyed by battle, except by battle with a Normal Monster, and is unaffected by other monsters' effects.

First-Aid Squad

Property

Normal

Text

Target 1 Normal Monster in your Graveyard; add it to your hand. When a Normal Monster is destroyed by battle: You can Special Summon this card from your Graveyard in Defense Position as a Normal Monster (Warrior-Type/EARTH/Level 3/ATK 1200/DEF 400). (This card is NOT treated as a Trap Card.) You can only use this effect of "First-Aid Squad" once per turn. If Summoned this way, banish this card when it leaves the field.

Fish Depth Charge

Property

Normal

Text

Tribute 1 Fish monster, then target 1 card on the field; destroy that target, and if you do, draw 1 card.

Fish Rain

Property

Normal

Text

When a face-up Fish, Sea Serpent, or Aqua-Type monster on the field is banished: Special Summon 1 Level 3 or lower Fish, Sea Serpent, or Aqua-Type monster from your hand. (The banished monster(s) must be Fish, Sea Serpent, or Aqua-Type even after being banished.)

Fish Sonar

Property

Normal

Text

Add 1 Level 7 or lower monster from your Deck to your hand, that mentions "Umi", or is a WATER Normal Monster, then if "Umi" is on the field, you can Special Summon 1 WATER Normal Monster from your Deck. You can only activate 1 "Fish Sonar" per turn.

Fish and Kicks

Property

Normal

Text

If you have 3 or more banished Fish, Sea Serpent, or Aqua-Type monsters: Target 1 card on the field; banish it.

Fish and Swaps

Property

Normal

Text

Discard 1 card to target 2 of your banished Fish, Sea Serpent, or Aqua-Type monsters; add them to your hand.

Fishborg Archer

Types

Fish / Tuner / Effect

Attribute

Water

Level (3)

Star Star Star

Text

If this card is in your Graveyard and you control no monsters during either of your Main Phases: You can discard 1 WATER monster; Special Summon this card from your Graveyard, but destroy all monsters you control at the beginning of this turn's Battle Phase, except for WATER monsters. You can only use the effect of "Fishborg Archer" once per turn.

Fishborg Blaster

Types

Fish / Tuner

Attribute

Water

Level (1)

Star

Text

If you control a face-up Level 3 or lower WATER monster: You can discard 1 card; Special Summon this card from your Graveyard. If this card is used as a Synchro Material Monster, all other Synchro Material Monsters must be WATER.

Fishborg Doctor

Types

Fish / Effect

Attribute

Water

Level (4)

Star Star Star Star

Text

If this card is in your Graveyard and all monsters you control are "Fishborg" monsters (min. 1): You can Special Summon this card, and if you do, banish it when it leaves the field. You can only use this effect of "Fishborg Doctor" once per turn. If you control a monster that is not a "Fishborg" monster, destroy this card.

Fishborg Launcher

Types

Fish / Tuner / Effect

Attribute

Water

Level (1)

Star

Text

Cannot be used as Synchro Material, except for the Synchro Summon of a WATER Synchro Monster. If you have a monster(s) in your GY other than "Fishborg Launcher", and all of them are WATER: You can Special Summon this card from your GY, but banish it when it leaves the field. You can only use this effect of "Fishborg Launcher" once per turn.

Fishborg Planter

Types

Fish / Effect

Attribute

Water

Level (2)

Star Star

Text

Once, while this card is in the GY: You can send the top card of your Deck to the GY, then, if it is a WATER monster, Special Summon this card from the GY. You can only use this effect of "Fishborg Planter" once per turn.

Fissure

Property

Normal

Text

Destroy the 1 face-up monster your opponent controls that has the lowest ATK (your choice, if tied).

Fist of Fate

Property

Quick-Play

Text

This card's activation and effect cannot be negated. If you control a monster whose original name is "Obelisk the Tormentor": Negate the effects of 1 Effect Monster your opponent controls, and if you do, destroy it, and if you do that, for the rest of this turn, the effects of that monster are negated, as well as the activated effects and effects on the field of monsters with the same original name, then, if you activated this card during your Main Phase, you can apply this effect.

● Destroy all Spells and Traps your opponent controls.

You can only activate 1 "Fist of Fate" per turn.

Fists of the Unrivaled Tenyi

Property

Counter

Text

When a Spell/Trap Card, or monster effect, is activated while you control a face-up non-Effect Monster: Negate the activation. If this Set card you control is destroyed by your opponent's card effect: You can Special Summon 1 non-Effect Monster from your Extra Deck.

Five Brothers Explosion

Property

Continuous

Text

When this card is activated: Gain 500 LP for each Continuous Spell/Trap Card you control. If this face-up card you control is sent to your Graveyard by your opponent's card effect: Inflict 500 damage to your opponent for each Continuous Spell/Trap Card in your Graveyard.

Five Star Twilight

Property

Normal

Text

If the only monster you control is 1 Level 5 monster: Tribute that monster; Special Summon 5 monsters (1 "Kuribah", 1 "Kuribee", 1 "Kuriboo", 1 "Kuribeh", and 1 "Kuriboh") from your hand, Deck, and/or GY, but they cannot be Tributed for a Tribute Summon. You can only activate 1 "Five Star Twilight" per turn.

Five-Headed Dragon

Types

Dragon / Fusion / Effect

Attribute

Dark

Level (12)

Star Star Star Star Star Star Star Star Star Star Star Star

Text

5 Dragon monsters

Must be Fusion Summoned. Cannot be destroyed by battle with a DARK, EARTH, WATER, FIRE, or WIND monster.

Five-Headed Link Dragon

Types

Dragon / Link / Effect

Attribute

Dark

Text

5 monsters

Must be Link Summoned. If this card is Link Summoned using DARK, EARTH, WATER, FIRE, and WIND Attributes: You can destroy all cards your opponent controls. Cannot be destroyed by battle with a DARK, EARTH, WATER, FIRE, or WIND monster. Unaffected by other cards' effects. Once per turn, during your opponent's End Phase: You must banish 5 cards from your GY face-down (this is not optional), or send this card to the GY.

Flame Administrator

Types

Cyberse / Link / Effect

Attribute

Fire

Text

2 Cyberse monsters

All Link Monsters you control gain 800 ATK. You can only control 1 "Flame Administrator".

Flame Armor Ninja

Types

Warrior / Effect

Attribute

Fire

Level (4)

Star Star Star Star

Text

When this card is Summoned: You can target 1 "Ninja" monster you control; increase its Level by 1.

Flame Bufferlo

Types

Cyberse / Effect

Attribute

Fire

Level (3)

Star Star Star

Text

If this face-up card leaves the field: You can discard 1 Cyberse monster, and if you do, draw 2 cards. You can only use this effect of "Flame Bufferlo" once per turn.

Flame Cerebrus

Types

Pyro / Normal

Attribute

Fire

Level (6)

Star Star Star Star Star Star

Text

Known to many as the "Burning Executioner", this monster is capable of burning enemies to cinders.

Flame Champion

Types

Pyro / Normal

Attribute

Fire

Level (5)

Star Star Star Star Star

Text

A warrior protected by a flaming shield that nullifies any attack.


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