Browse Cards -- 0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

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Ehren, Lightsworn Monk

Types

Warrior / Effect

Attribute

Light

Level (4)

Star Star Star Star

Text

If this card attacks a Defense Position monster, before damage calculation: Shuffle that monster into the Deck. Once per turn, during your End Phase: Send the top 3 cards of your Deck to the Graveyard.

Ehther the Heavenly Monarch

Types

Fairy / Effect

Attribute

Light

Level (8)

Star Star Star Star Star Star Star Star

Text

You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. If this card is Tribute Summoned: You can send 2 "Monarch" Spell/Trap Cards with different names from your hand and/or Deck to the Graveyard, and if you do, Special Summon 1 monster with 2400 or more ATK and 1000 DEF from your Deck, but return it to the hand during the End Phase. During your opponent's Main Phase, if this card is in your hand: You can banish 1 "Monarch" Spell/Trap Card from your Graveyard; immediately after this effect resolves, Tribute Summon this card (this is a Quick Effect).

Eidos the Underworld Squire

Types

Spellcaster / Effect

Attribute

Dark

Level (2)

Star Star

Text

If this card is Normal or Special Summoned: During your Main Phase this turn, you can Tribute Summon 1 monster, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) You can banish this card from your Graveyard, then target 1 monster with 800 ATK and 1000 DEF in your Graveyard, except "Eidos the Underworld Squire"; Special Summon it in Defense Position, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn. You can only use this effect of "Eidos the Underworld Squire" once per turn.

Eisbahn

Property

Continuous

Text

If a non-WATER monster(s) is Normal or Special Summoned while you control a WATER monster: Change that Summoned monster to Defense Position.

Ekibyo Drakmord

Property

Equip

Text

The equipped monster cannot attack. Destroy the equipped monster at the end of its controller's 2nd turn after this card is activated. At that time, this card is returned to the owner's hand.

El Shaddoll Anoyatyllis

Types

Fiend / Fusion

Attribute

Water

Level (9)

Star Star Star Star Star Star Star Star Star

Text

1 "Shaddoll" monster + 1 WATER monster

Must first be Fusion Summoned. Neither player can Special Summon monsters from the hand or GY using Spell/Trap effects. If this card is sent to the GY: You can target 1 "Shaddoll" Spell/Trap in your GY; add it to your hand.

El Shaddoll Apkallone

Types

Spellcaster / Fusion

Attribute

Dark

Level (6)

Star Star Star Star Star Star

Text

2 "Shaddoll" monsters with different Attributes

Must first be Fusion Summoned. Cannot be destroyed by battle. You can only use each of the following effects of "El Shaddoll Apkallone" once per turn.

● If this card is Special Summoned: You can target 1 face-up card on the field; negate its effects.

● If this card is sent to the GY: You can add 1 "Shaddoll" card from your Deck or GY to your hand, then discard 1 card.

El Shaddoll Construct

Types

Fairy / Fusion

Attribute

Light

Level (8)

Star Star Star Star Star Star Star Star

Text

1 "Shaddoll" monster + 1 LIGHT monster

Must first be Fusion Summoned. If this card is Special Summoned: You can send 1 "Shaddoll" card from your Deck to the GY. At the start of the Damage Step, if this card battles a Special Summoned monster: Destroy that monster. If this card is sent to the GY: You can target 1 "Shaddoll" Spell/Trap in your GY; add it to your hand.

El Shaddoll Fusion

Property

Quick-Play

Text

Fusion Summon 1 "Shaddoll" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. You can only activate 1 "El Shaddoll Fusion" per turn.

El Shaddoll Grysta

Types

Rock / Fusion

Attribute

Fire

Level (7)

Star Star Star Star Star Star Star

Text

1 "Shaddoll" monster + 1 FIRE monster

Must first be Fusion Summoned. When your opponent would Special Summon a monster(s) while you have a "Shaddoll" card in your hand (Quick Effect): You can negate the Summon, and if you do, destroy that monster, then send 1 "Shaddoll" card from your hand to the GY. You can only use this effect of "El Shaddoll Grysta" once per turn. If this card is sent to the GY: You can target 1 "Shaddoll" Spell/Trap in your GY; add it to your hand.

El Shaddoll Shekhinaga

Types

Machine / Fusion

Attribute

Earth

Level (10)

Star Star Star Star Star Star Star Star Star Star

Text

1 "Shaddoll" monster + 1 EARTH monster

Must first be Fusion Summoned. When a Special Summoned monster activates its effect while you have a "Shaddoll" card in your hand (Quick Effect): You can negate the activation, and if you do, destroy that monster, then send 1 "Shaddoll" card from your hand to the GY. You can only use this effect of "El Shaddoll Shekhinaga" once per turn. If this card is sent to the GY: You can target 1 "Shaddoll" Spell/Trap in your GY; add it to your hand.

El Shaddoll Wendigo

Types

Psychic / Fusion

Attribute

Wind

Level (6)

Star Star Star Star Star Star

Text

1 "Shaddoll" monster + 1 WIND monster

Must first be Fusion Summoned. (Quick Effect): You can target 1 monster you control; this turn, it cannot be destroyed by battle with an opponent's Special Summoned monster. You can only use this effect of "El Shaddoll Wendigo" once per turn. If this card is sent to the GY: You can target 1 "Shaddoll" Spell/Trap in your GY; add it to your hand.

El Shaddoll Winda

Types

Spellcaster / Fusion

Attribute

Dark

Level (5)

Star Star Star Star Star

Text

1 "Shaddoll" monster + 1 DARK monster

Must first be Fusion Summoned. Cannot be destroyed by an opponent's card effects. Each player can only Special Summon monster(s) once per turn while this card is face-up on the field. If this card is sent to the GY: You can target 1 "Shaddoll" Spell/Trap in your GY; add it to your hand.

Elborz, the Sacred Lands of Simorgh

Property

Field

Text

All WIND Winged Beast monsters on the field gain 300 ATK/DEF. You can only use each of the following effects of "Elborz, the Sacred Lands of Simorgh" once per turn.

● You can reveal 1 Level 5 or higher WIND Winged Beast monster in your hand; this turn, you can Normal Summon Winged Beast monsters for 1 less Tribute (even if this card leaves the field).

● If you control a WIND Winged Beast monster, you can: Immediately after this effect resolves, Normal Summon 1 Winged Beast monster.

Elder Entity N'tss

Types

Fairy / Fusion

Attribute

Light

Level (4)

Star Star Star Star

Text

1 Synchro Monster + 1 Xyz Monster

Must be Special Summoned (from your Extra Deck) by sending the above cards you control to the GY. (You do not use "Polymerization".) Once per turn: You can Special Summon 1 Level 4 monster from your hand. If this card is sent to the GY: You can target 1 card on the field; destroy it. You can only Special Summon "Elder Entity N'tss(s)" once per turn.

Elder Entity Norden

Types

Fairy / Fusion

Attribute

Water

Level (4)

Star Star Star Star

Text

1 Synchro or Xyz Monster + 1 Synchro or Xyz Monster

When this card is Special Summoned: You can target 1 Level 4 or lower monster in your Graveyard; Special Summon it, but its effects are negated, also banish it when this card leaves the field.

Elder of the Six Samurai

Types

Warrior / Effect

Attribute

Earth

Level (3)

Star Star Star

Text

If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand).

Electric Lizard

Types

Thunder / Effect

Attribute

Earth

Level (3)

Star Star Star

Text

A non Zombie-Type monster attacking "Electric Lizard" cannot attack on its following turn.

Electric Snake

Types

Thunder / Effect

Attribute

Light

Level (3)

Star Star Star

Text

When this card is discarded from your hand to the Graveyard by an effect of a card controlled by your opponent, draw 2 cards from your Deck.

Electric Virus

Types

Thunder / Effect

Attribute

Light

Level (3)

Star Star Star

Text

You can discard this card to the Graveyard, then target 1 Machine or Dragon-Type monster your opponent controls; take control of that target until the End Phase.

Electro-Whip

Property

Equip

Text

Increase the ATK and DEF of a Thunder-Type monster equipped with this card by 300 points.

Electromagnetic Bagworm

Types

Insect / Flip

Attribute

Light

Level (3)

Star Star Star

Text

FLIP: Target 1 Machine-Type monster your opponent controls; take control of that target until your next End Phase.

If this card is destroyed by battle: The monster that destroyed it loses 500 ATK and DEF.

Electromagnetic Shield

Property

Continuous

Text

Level 3 or lower Defense Position Thunder-Type monsters you control cannot be destroyed by battle. Destroy this card if you control a face-up Attack Position monster.

Electromagnetic Turtle

Types

Machine / Effect

Attribute

Light

Level (4)

Star Star Star Star

Text

During your opponent's Battle Phase (Quick Effect): You can banish this card from your GY; end the Battle Phase. You can only use this effect of "Electromagnetic Turtle" once per Duel.

Elegant Egotist

Property

Normal

Text

If "Harpie Lady" is on the field: Special Summon 1 "Harpie Lady" or "Harpie Lady Sisters" from your hand or Deck.


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