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Elemental HERO Wild Wingman
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Elemental HERO Wildedge
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Elemental HERO Wildheart
Types |
Warrior / Effect
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Attribute |
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Level (4) |
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Text |
Unaffected by Trap effects.
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Elemental HERO Woodsman
Types |
Warrior / Effect
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Attribute |
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Level (4) |
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Text |
Once per turn, during your Standby Phase: You can add 1 "Polymerization" from your Deck or Graveyard to your hand.
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Elemental Mistress Doriado
Types |
Spellcaster / Ritual / Effect
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Attribute |
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Level (3) |
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Text |
This card can only be Ritual Summoned with the Ritual Spell Card, "Doriado's Blessing". The Attribute of this card is also treated as WIND, WATER, FIRE, and EARTH while it is face-up on the field.
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Elemental Recharge
Property |
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Text |
Gain 1000 Life Points for each face-up "Elemental HERO" monster you control.
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Elemental Training
Property |
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Text |
Your opponent cannot target "Palace of the Elemental Lords" you control with card effects, also it cannot be destroyed by card effects. Once per turn: You can Tribute 1 monster; Special Summon 1 "Elementsaber" monster from your Deck with a different original Attribute than that monster's. You can send this face-up card from the field to the GY; discard your entire hand, then add "Elemental Lord" monsters from your GY to your hand, equal to the number of cards discarded.
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Elements of Thunder, Water, and Wind
Types |
Paradox / Skill
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Attribute |
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Level (0) |
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Text |
Activate this Skill while your LP are 1000 or less. You can Normal Summon "Suijin", "Kazejin", or "Sanga of the Thunder" without Tributing this turn, OR, if you control "Suijin", "Kazejin", and "Sanga of the Thunder", you can apply this Skill instead.
● Send as many cards on the field as possible to the GY, then Special Summon 1 "Gate Guardian" from your Deck, ignoring its Summoning conditions.
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Elementsaber Aina
Types |
Warrior / Effect
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Attribute |
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Level (2) |
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Text |
Once per turn: You can send 1 "Elementsaber" monster from your hand to the GY, then target 1 "Elementsaber" monster (except "Elementsaber Aina") or "Elemental Lord" monster (that has been properly Summoned) in your GY; Special Summon it, ignoring its Summoning conditions. Once per turn, if this card is in the GY: You can declare 1 Attribute; this card in the GY becomes that Attribute until the end of this turn.
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Elementsaber Lapauila
Types |
Warrior / Effect
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Attribute |
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Level (4) |
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Text |
Once per turn, when a Spell/Trap Card is activated (Quick Effect): You can send 1 "Elementsaber" monster from your hand to the GY; negate the activation, and if you do, destroy it. Once per turn, if this card is in the GY: You can declare 1 Attribute; this card in the GY becomes that Attribute until the end of this turn.
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Elementsaber Lapauila Mana
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Elementsaber Makani
Types |
Warrior / Effect
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Attribute |
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Level (2) |
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Text |
Once per turn: You can send 1 "Elementsaber" monster from your hand to the GY; add 1 "Elementsaber" or "Elemental Lord" monster from your Deck to your hand, except "Elementsaber Makani". Once per turn, if this card is in the GY: You can declare 1 Attribute; this card in the GY becomes that Attribute until the end of this turn.
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Elementsaber Malo
Types |
Warrior / Effect
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Attribute |
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Level (3) |
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Text |
Once per turn: You can send 1 "Elementsaber" monster from your hand to the GY; send 1 "Elementsaber" or "Elemental Lord" monster from your Deck to the GY, except "Elementsaber Malo". Once per turn, if this card is in the GY: You can declare 1 Attribute; this card in the GY becomes that Attribute until the end of this turn.
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Elementsaber Molehu
Types |
Warrior / Effect
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Attribute |
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Level (4) |
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Text |
Once per turn (Quick Effect): You can send 1 "Elementsaber" monster from your hand to the GY, then target 1 face-up monster on the field; change it to face-down Defense Position. Once per turn, if this card is in the GY: You can declare 1 Attribute; this card in the GY becomes that Attribute until the end of this turn.
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Elementsaber Nalu
Types |
Warrior / Effect
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Attribute |
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Level (3) |
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Text |
Once per turn: You can send 1 "Elementsaber" monster from your hand to the GY, then target 1 "Elementsaber" or "Elemental Lord" monster in your GY, except "Elementsaber Nalu"; add it to your hand. Once per turn, if this card is in the GY: You can declare 1 Attribute; this card in the GY becomes that Attribute until the end of this turn.
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Elephant Statue of Blessing
Types |
Rock / Effect
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Attribute |
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Level (3) |
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Text |
When this card is sent from your hand to your Graveyard by an opponent's card effect: You gain 2000 Life Points.
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Elephant Statue of Disaster
Types |
Rock / Effect
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Attribute |
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Level (3) |
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Text |
If this card is sent from your hand to your GY by an opponent's card effect: Inflict 2000 damage to your opponent.
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Elephun
Types |
Beast / Tuner
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Attribute |
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Level (2) |
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Text |
When this card is destroyed by battle and sent to the Graveyard, you can select 1 of your Level 3 or lower Beast-Type, Beast-Warrior-Type or Winged Beast-Type monsters that is removed from play, and add it to your hand.
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Elf's Light
Property |
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Text |
A LIGHT monster equipped with this card increases its ATK by 400 points and decreases its DEF by 200 points.
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Eliminating the League
Property |
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Text |
Discard 1 Spell, then target 1 face-up monster your opponent controls; destroy that target, then look at your opponent's hand and send all cards in their hand with the same name as that destroyed card to the GY.
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Elphase
Types |
Cyberse / Link / Effect
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Attribute |
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Text |
2 Level 3 or higher Cyberse monsters
Gains 300 ATK for each monster this card points to. If this Link Summoned card leaves the field: You can target 1 Level 4 or lower Cyberse monster in your GY; Special Summon it, but for the rest of this turn, its effects (if any) are negated and it cannot be used as Link Material. You can only use this effect of "Elphase" once per turn.
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Emblem of Dragon Destroyer
Property |
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Text |
Add 1 "Buster Blader" from your Deck or GY to your hand.
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Emblem of the Awakening
Property |
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Text |
This card is used to Ritual Summon "Cú Chulainn the Awakened". You must also Tribute monsters whose total Levels equal 4 or more from the field or your hand.
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Emblem of the Plunder Patroll
Property |
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Text |
Equip only to a "Plunder Patroll" monster. It gains 500 ATK, also your opponent cannot target it with card effects. You can send this equipped card to the GY; Special Summon 1 "Plunder Patroll" monster from your Extra Deck with the same Attribute as a monster on the field or in the GY, then take the monster that was equipped with this card, and equip it to that Special Summoned monster as an Equip Spell with this effect.
● The equipped monster gains 500 ATK.
You can only use this effect of "Emblem of the Plunder Patroll" once per turn.
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Embodiment of Apophis
Property |
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Text |
During the Main Phase: Special Summon this card as a Normal Monster (Reptile/EARTH/Level 4/ATK 1600/DEF 1800). (This card is also still a Trap.)
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