Browse Cards -- 0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

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Despian Luluwalilith

Types

Spellcaster / Synchro / Effect

Attribute

Light

Level (12)

Star Star Star Star Star Star Star Star Star Star Star Star

Text

1 Level 4 Tuner + 1+ non-Tuner monsters

Once per turn, if a card(s) leaves the Extra Deck (except during the Damage Step): You can make all monsters you currently control gain 500 ATK (permanently), then you can negate the effects of 1 face-up card on the field, until the end of this turn. During the End Phase, if this card is in the GY because it was sent there this turn: You can Special Summon 1 LIGHT Spellcaster monster from your hand or Deck whose ATK equals its own DEF. You can only use this effect of "Despian Luluwalilith" once per turn.

Despian Proskenion

Types

Fiend / Fusion / Effect

Attribute

Light

Level (11)

Star Star Star Star Star Star Star Star Star Star Star

Text

1 "Despia" monster + 1 LIGHT monster + 1 DARK monster

During the Main Phase (Quick Effect): You can target 1 Fusion, Synchro, Xyz, or Link Monster in your opponent's GY; banish it, or Special Summon it to your field. When this card destroys an opponent's monster by battle: You can inflict damage to your opponent equal to that monster's original ATK or DEF (whichever is higher). You can only use each effect of "Despian Proskenion" once per turn.

Despian Quaeritis

Types

Fiend / Fusion / Effect

Attribute

Light

Level (8)

Star Star Star Star Star Star Star Star

Text

1 "Despia" monster + 1 LIGHT or DARK monster

During the Main Phase (Quick Effect): You can change the ATK of all monsters currently on the field to 0 until the end of this turn, except Level 8 or higher Fusion Monsters. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can add to your hand, or Special Summon, 1 "Fallen of Albaz" or 1 "Despia" monster, from your Deck. You can only use each effect of "Despian Quaeritis" once per turn.

Despian Tragedy

Types

Fairy / Effect

Attribute

Dark

Level (1)

Star

Text

If this card is sent to the GY, or banished, by a card effect: You can add 1 "Despia" monster from your Deck to your hand, except "Despian Tragedy". You can banish this card from your GY, then target 1 "Branded" Spell/Trap in your GY; Set it to your field. You can only use 1 "Despian Tragedy" effect per turn, and only once that turn.

Desrook Archfiend

Types

Fiend / Effect

Attribute

Light

Level (3)

Star Star Star

Text

Once per turn, during your Standby Phase, you must pay 500 LP (this is not optional), or this card is destroyed. When resolving an opponent's card effect that targets this card, roll a six-sided die and negate that effect if you roll a 3, and if you do, destroy that card. When "Terrorking Archfiend" you control is destroyed and sent to the GY (even during the Damage Step) (Quick Effect): You can send this card from your hand to the GY, then target that "Terrorking Archfiend" in your GY; Special Summon it.

Destined Rivals

Property

Normal

Text

If you control "Blue-Eyes White Dragon" or "Dark Magician": Negate the effects of all face-up monsters your opponent currently controls, until the end of this turn. You can only activate 1 "Destined Rivals" per turn.

Destiny Board

Property

Continuous

Text

When this card and all 4 "Spirit Message" cards with different names are placed on your field, you win the Duel. Once per turn, during your opponent's End Phase: Place 1 "Spirit Message" card from your hand or Deck in your Spell & Trap Zone face-up, in the proper order of "I", "N", "A", and "L". When any "Spirit Message" card or "Destiny Board" you control leaves the field, send all "Spirit Message" cards and "Destiny Board" you control to the GY.

Destiny Draw

Property

Normal

Text

Discard 1 "Destiny HERO" card; draw 2 cards.

Destiny Draw (Skill Card)

Types

Yami Yugi / Skill

Attribute

N/a

Level (0)

Text

If you lose 2000 or more LP, you can activate this Skill during your next Draw Phase.

During your Draw Phase, you may search your Deck for any card, reveal it to your opponent, and add it to your hand instead of drawing. If you do that, flip this card over.

Destiny End Dragoon

Types

Warrior / Fusion / Effect

Attribute

Dark

Level (10)

Star Star Star Star Star Star Star Star Star Star

Text

"Destiny HERO - Plasma" + "Destiny HERO - Dogma"

A Fusion Summon of this card can only be done with the above Fusion Materials. Once per turn: You can target 1 monster your opponent controls; destroy that target, and if it was face-up, inflict damage to your opponent equal to the ATK it had on the field. You cannot conduct your Battle Phase the turn you activate this effect. Once per turn, during your Standby Phase, if this card is in your GY: You can banish 1 "Destiny HERO" card from your GY; Special Summon this card.

Destiny HERO - Blade Master

Types

Warrior / Effect

Attribute

Dark

Level (3)

Star Star Star

Text

During your opponent's Battle Phase (Quick Effect): You can discard this card; all "Destiny HERO" monsters you currently control gain 800 ATK until the end of this turn.

Destiny HERO - Captain Tenacious

Types

Warrior / Effect

Attribute

Dark

Level (3)

Star Star Star

Text

Once per turn, during your Standby Phase: You can target 1 "Destiny HERO" monster in your Graveyard that was destroyed by battle since your last Standby Phase, if you controlled this face-up card when the target was destroyed; Special Summon that target.

Destiny HERO - Celestial

Types

Warrior / Effect

Attribute

Dark

Level (4)

Star Star Star Star

Text

When this card declares an attack: You can target 1 face-up Spell your opponent controls; destroy it, and if you do, inflict 500 damage to your opponent. While you have no cards in your hand, except the turn this card was sent to the GY: You can banish this card and 1 "Destiny HERO" monster from your GY; draw 2 cards. You can only use this effect of "Destiny HERO - Celestial" once per turn.

Destiny HERO - Dangerous

Types

Warrior / Fusion / Effect

Attribute

Dark

Level (6)

Star Star Star Star Star Star

Text

1 "Destiny HERO" monster + 1 DARK Effect Monster

(Quick Effect): You can discard 1 card; send 1 "Destiny HERO" monster from your hand or Deck to the GY, and if you do, "Destiny HERO" monsters you control gain 200 ATK for each "Destiny HERO" monster in your GY until the end of this turn. You can only use this effect of "Destiny HERO - Dangerous" once per turn.

Destiny HERO - Dark Angel

Types

Warrior / Effect

Attribute

Dark

Level (1)

Star

Text

If you have 3 or more "Destiny HERO" monsters in your GY: You can discard this card, then target 1 "Destiny HERO" monster in your GY; Special Summon it to your opponent's field in Defense Position. When a Spell Card or effect you activate resolves, negate that effect, and if you do, or if it did not have an effect, destroy that card. During your Standby Phase: You can banish this card and 1 "Destiny HERO" monster from your GY; each player chooses 1 Normal Spell from their Deck, and places it on top of their Deck.

Destiny HERO - Dasher

Types

Warrior / Effect

Attribute

Dark

Level (6)

Star Star Star Star Star Star

Text

Once per turn: You can Tribute 1 other monster; this card gains 1000 ATK until the end of this turn. If this card attacks, change it to Defense Position at the end of the Battle Phase. Once, while this card is in your GY, when you draw a monster during your Draw Phase: You can reveal it; Special Summon it. This card must be in the GY to activate and to resolve this effect.

Destiny HERO - Decider

Types

Warrior / Effect

Attribute

Dark

Level (4)

Star Star Star Star

Text

Level 6 or higher monsters your opponent controls cannot target this card for attacks. You can only use each of the following effects of "Destiny HERO - Decider" once per Duel.

● If this card is Normal or Special Summoned: You can add 1 "HERO" monster from your GY to your hand during the End Phase of this turn.

● When a card or effect is activated that would inflict damage to you, while this card is in your GY (Quick Effect): Return this card to your hand, and if you do, make that effect damage to you 0.

Destiny HERO - Defender

Types

Warrior / Effect

Attribute

Dark

Level (4)

Star Star Star Star

Text

During each of your opponent's Standby Phases: Your opponent draws 1 card. This card must be in face-up Defense Position to activate and to resolve this effect.

Destiny HERO - Denier

Types

Warrior / Effect

Attribute

Dark

Level (3)

Star Star Star

Text

If this card is Normal or Special Summoned: You can take 1 of your "Destiny HERO" monsters from your Deck, GY, or that is banished, and place it on top of your Deck. You can only use this effect of "Destiny HERO - Denier" once per turn. If you have a "Destiny HERO" monster on your field or in your GY, other than "Destiny HERO - Denier": You can Special Summon this card from your GY. You can only use this effect of "Destiny HERO - Denier" once per Duel.

Destiny HERO - Departed

Types

Warrior / Effect

Attribute

Dark

Level (2)

Star Star

Text

During your Standby Phase, if this card is in your Graveyard: Special Summon it in face-up Attack Position to your opponent's side of the field. If this card is destroyed by battle, banish it instead of sending it to the Graveyard. If a card effect would send this card to the Graveyard from the hand or Deck, banish it instead.

Destiny HERO - Destroyer Phoenix Enforcer

Types

Warrior / Fusion / Effect

Attribute

Dark

Level (8)

Star Star Star Star Star Star Star Star

Text

1 Level 6 or higher "HERO" monster + 1 "Destiny HERO" monster

Monsters your opponent controls lose 200 ATK for each "HERO" card in your GY. You can only use each of the following effects of "Destiny HERO - Destroyer Phoenix Enforcer" once per turn. (Quick Effect): You can destroy both 1 card you control and 1 card on the field. If this card is destroyed by battle or card effect: You can activate this effect; Special Summon 1 "Destiny HERO" monster from your GY during the Standby Phase of the next turn.

Destiny HERO - Diamond Dude

Types

Warrior / Effect

Attribute

Dark

Level (4)

Star Star Star Star

Text

Once per turn: You can excavate the top card of your Deck, and if it is a Normal Spell, send it to the GY, otherwise place it on the bottom of your Deck. During the Main Phase of your next turn, you can activate the effect of that Spell in your GY (even if you no longer control this face-up card).

Destiny HERO - Disk Commander

Types

Warrior / Effect

Attribute

Dark

Level (1)

Star

Text

Cannot be Special Summoned from the GY the turn this card was sent to the GY. If this card is Special Summoned from the GY: You can draw 2 cards. You can only use this effect of "Destiny HERO - Disk Commander" once per Duel.

Destiny HERO - Dogma

Types

Warrior / Effect

Attribute

Dark

Level (8)

Star Star Star Star Star Star Star Star

Text

Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 3 monsters, including at least 1 "Destiny HERO" monster. Once per turn, if you still control this face-up card during your opponent's next Standby Phase after you Special Summoned it this way: Halve your opponent's LP.

Destiny HERO - Dominance

Types

Warrior / Fusion / Effect

Attribute

Dark

Level (10)

Star Star Star Star Star Star Star Star Star Star

Text

3 "Destiny HERO" monsters

During your Main Phase: You can look at the top 5 cards of your Deck or your opponent's Deck, then place them on the top of the Deck in any order. When this card destroys an opponent's monster by battle: You can draw 1 card. If this Fusion Summoned card is destroyed by battle or card effect: You can target 3 Level 9 or lower "Destiny HERO" monsters with different names in your GY; Special Summon them. You can only use each effect of "Destiny HERO - Dominance" once per turn.


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