Browse Cards -- 0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

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Deep Sea Sentry

Types

Sea Serpent / Effect

Attribute

Water

Level (2)

Star Star

Text

If this card is sent to the GY to activate a WATER monster's effect: You can make your opponent banish 1 card from their hand face-up, until the End Phase. If this card is Special Summoned: You can send the top 2 cards of your Deck to the GY, then target 1 Level 4 or lower WATER monster in your GY, except "Deep Sea Sentry"; add it to your hand. You can only use each effect of "Deep Sea Sentry" once per turn.

Deep Sweeper

Types

Fish / Effect

Attribute

Water

Level (4)

Star Star Star Star

Text

You can Tribute this card, then target 1 Spell/Trap Card on the field; destroy that target.

Deep-Eyes White Dragon

Types

Dragon / Effect

Attribute

Light

Level (10)

Star Star Star Star Star Star Star Star Star Star

Text

When a face-up "Blue-Eyes" monster(s) you control is destroyed by battle or an opponent's card effect, and you have a Dragon-Type monster in your Graveyard: You can Special Summon this card from your hand, and if you do, inflict 600 damage to your opponent for each Dragon-Type monster with different names in your Graveyard. If this card is Normal or Special Summoned: Target 1 Dragon-Type monster in your Graveyard; this card's ATK becomes equal to that monster's. If this card on the field is destroyed by a card effect: Destroy all monsters your opponent controls.

Deep-Space Cruiser IX

Types

Machine / Effect

Attribute

Light

Level (9)

Star Star Star Star Star Star Star Star Star

Text

You can Special Summon this card (from your hand) by sending 1 other Machine-Type monster from your hand to the Graveyard.

Deepsea Macrotrema

Types

Fish / Effect

Attribute

Water

Level (1)

Star

Text

When this card is sent from the field to the Graveyard, all face-up WATER monsters you control gain 500 ATK until the end of this turn.

Deepsea Shark

Types

Fish / Fusion

Attribute

Water

Level (5)

Star Star Star Star Star

Text

"Bottom Dweller" + "Tongyo"

Deepsea Warrior

Types

Warrior / Effect

Attribute

Water

Level (5)

Star Star Star Star Star

Text

As long as "Umi" is face-up on the field, this card is unaffected by any Spell Cards.

Defcon Bird

Types

Cyberse / Effect

Attribute

Wind

Level (3)

Star Star Star

Text

You can discard 1 other Cyberse monster; Special Summon this card from your hand. You can only use this effect of "Defcon Bird" once per turn. Once per turn, when your Cyberse monster is targeted for an attack: You can make its ATK/DEF become double its original ATK, then you can change it to Defense Position. This ATK/DEF change lasts until the end of the Damage Step.

Defect Compiler

Types

Cyberse / Effect

Attribute

Light

Level (3)

Star Star Star

Text

Once per turn, if you would take damage from an opponent's card effect, place 1 Defect Counter on this card instead (max. 1). Once per turn (Quick Effect): You can remove 1 Defect Counter from this card, then target 1 Cyberse monster you control; it gains 800 ATK until the end of this turn.

Defender of Nephthys

Types

Spellcaster / Effect

Attribute

Wind

Level (2)

Star Star

Text

During your Main Phase: You can destroy 1 card in your hand, and if you do, Special Summon 1 Level 4 or lower "Nephthys" monster from your hand, except "Defender of Nephthys". During your next Standby Phase after this card was destroyed by card effect and sent to the GY: You can destroy 1 "Nephthys" monster in your Deck, except "Defender of Nephthys". You can only use each effect of "Defender of Nephthys" once per turn.

Defender of the Ice Barrier

Types

Aqua / Tuner / Effect

Attribute

Water

Level (3)

Star Star Star

Text

While you control another "Ice Barrier" monster, monsters your opponent controls cannot declare an attack if their ATK is greater than or equal to this card's DEF.

Defender of the Labyrinth

Types

Warrior / Link / Effect

Attribute

Earth

Text

2 Normal Monsters

Non-Effect Monsters you control gain 500 ATK, also all Effect Monsters your opponent controls lose 500 ATK. If this card in its owner's possession is destroyed by your opponent's card: You can target 1 non-Effect Monster in your GY; Special Summon it. You can only use this effect of "Defender of the Labyrinth" once per turn.

Defender, the Magical Knight

Types

Spellcaster / Effect

Attribute

Light

Level (4)

Star Star Star Star

Text

If this card is Normal Summoned: Place 1 Spell Counter on it (max. 1). Once per turn, if a Spellcaster monster(s) on the field would be destroyed, you can remove 1 Spell Counter from your field for each of those monsters instead.

Defenders Intersect

Property

Normal

Text

Activate only during the Battle Phase. Defense Position monsters your opponent controls are changed to face-up Attack Position, and their effects are negated.

Defense Draw

Property

Normal

Text

During your opponent's turn, at damage calculation: Make the battle damage you take from this battle 0, and if you do, draw 1 card.

Defense Zone

Property

Field

Text

For each monster a player controls in their Main Monster Zone, their Spells/Traps in the same column as that monster cannot be destroyed by their opponent's card effects, and their opponent cannot target them with card effects.

Defensive Tactics

Property

Normal

Text

If you control a face-up "Gladiator Beast" monster: For the rest of this turn, monsters you control cannot be destroyed by battle, and any Battle Damage you take is reduced to 0. After this card resolves, put it on the bottom of your Deck.

Defrag Dragon

Types

Dragon / Effect

Attribute

Dark

Level (3)

Star Star Star

Text

You can Special Summon this card (from your hand) by sending 1 other monster from your hand to the GY. You can only Special Summon "Defrag Dragon" once per turn this way. If this card is in the GY: You can banish 3 monsters from your GY with the same name, except "Defrag Dragon"; Special Summon this card. You can only use this effect of "Defrag Dragon" once per turn.

Degen-Force

Property

Normal

Text

Tribute 1 Level 4 or higher Dinosaur-Type monster; Special Summon 2 Level 3 or lower Reptile-Type monsters from your hand and/or Graveyard.

Degenerate Circuit

Property

Continuous

Text

The controller of this card pays 500 Life Points during each of their Standby Phases (this is not optional). Monster Cards that would be returned from the field to the hand are removed from play instead.

Degrade Buster

Types

Cyberse / Effect

Attribute

Fire

Level (7)

Star Star Star Star Star Star Star

Text

Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 2 Cyberse monsters from your GY. You can target 1 monster your opponent controls with higher ATK than this card (Quick Effect); banish it until the End Phase. You can only use this effect of "Degrade Buster" once per turn.

Dekoichi the Battlechanted Locomotive

Types

Machine / Flip / Effect

Attribute

Dark

Level (4)

Star Star Star Star

Text

FLIP: Draw 1 card, then draw 1 additional card for each face-up "Bokoichi the Freightening Car" you control.

Delg the Dark Monarch

Types

Spellcaster / Effect

Attribute

Dark

Level (6)

Star Star Star Star Star Star

Text

When this card is Normal or Special Summoned: You can target up to 2 cards in your opponent's Graveyard; banish that target(s), then send the same number of cards from the top of their Deck to the Graveyard. This card cannot attack during the turn it is Normal or Special Summoned.

Delicious Morsel!

Types

Camula / Skill

Attribute

N/a

Level (0)

Text

During the End Phase, if a Zombie "Vampire" monster you control inflicted battle damage to your opponent this turn, gain LP equal to half the total battle damage your monsters inflicted to your opponent this turn.

Delinquent Duo

Property

Normal

Text

Pay 1000 LP; your opponent discards 1 random card, and if they have any other cards in their hand, discard 1 more card of their choice.


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