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Dark Alligator
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Dark Angel
Types |
Fairy / Effect
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Attribute |
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Level (5) |
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Text |
When your Fairy monster is targeted for an attack: You can Tribute it and send this card from your hand to the GY, then target 1 face-up monster you control; change the attack target to your targeted monster, and if you do, it gains ATK equal to the original ATK of the Tributed monster, until the end of this turn.
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Dark Anthelion Dragon
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Dark Armed Dragon
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Dark Armed, the Dragon of Annihilation
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Dark Artist
Types |
Fiend / Effect
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Attribute |
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Level (3) |
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Text |
If this card is being attacked by a LIGHT monster, its DEF is halved during damage calculation only.
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Dark Assailant
Types |
Zombie
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Attribute |
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Level (4) |
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Text |
Armed with the Psycho Sword, this sinister assassin rules the bad land.
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Dark Balter the Terrible
Types |
Fiend / Fusion / Effect
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Attribute |
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Level (5) |
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Text |
"Possessed Dark Soul" + "Frontier Wiseman"
A Fusion Summon of this monster can only be conducted with the above Fusion Material Monsters. When a Normal Spell Card is activated, negate the effect by paying 1000 Life Points. The effect of an Effect Monster that this monster destroys as a result of battle is negated.
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Dark Bat
Types |
Winged Beast / Normal
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Attribute |
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Level (3) |
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Text |
Bats from the netherworld that use their hyper senses to detect their enemies.
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Dark Beckoning Beast
Types |
Fiend / Effect
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Attribute |
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Level (2) |
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Text |
When this card is Normal Summoned: You can add 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms", OR 1 card that specifically lists any of those cards in its text, from your Deck to your hand, except "Dark Beckoning Beast". You can only use this effect of "Dark Beckoning Beast" once per turn. During your Main Phase, you can Normal Summon 1 Fiend monster with 0 ATK/DEF in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)
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Dark Blade
Types |
Warrior / Normal
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Attribute |
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Level (4) |
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Text |
They say he is a dragon-manipulating warrior from the dark world. His attack is tremendous, using his great swords with vicious power.
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Dark Blade the Captain of the Evil World
Types |
Warrior / Effect
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Attribute |
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Level (4) |
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Text |
Once per turn: You can banish 1 DARK monster from your Graveyard to target 1 Level 4 or lower LIGHT monster your opponent controls; equip it to this card. (You can only equip 1 monster at a time to this card with this effect.) If this card on the field would be destroyed, the monster equipped to it with this effect is destroyed, instead.
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Dark Blade the Dragon Knight
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Dark Bribe
Property |
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Text |
When your opponent activates a Spell/Trap Card: Your opponent draws 1 card, also negate the Spell/Trap activation, and if you do, destroy it.
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Dark Bug
Types |
Insect / Effect
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Attribute |
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Level (1) |
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Text |
When this card is Normal Summoned, select and Special Summon 1 Level 3 Tuner monster from your Graveyard. The effect(s) of that monster is negated.
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Dark Burning Attack
Property |
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Text |
If you control a "Dark Magician Girl" monster: Destroy all face-up monsters your opponent controls.
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Dark Burning Magic
Property |
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Text |
If you control monsters whose original names are "Dark Magician" and "Dark Magician Girl": Destroy all cards your opponent controls.
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Dark Calling
Property |
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Text |
Fusion Summon 1 Fusion Monster from your Extra Deck, that must be Special Summoned with "Dark Fusion", by banishing the Fusion Materials mentioned on it from your hand and/or GY. (This is treated as a Fusion Summon with "Dark Fusion".)
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Dark Cat with White Tail
Types |
Beast / Effect
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Attribute |
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Level (2) |
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Text |
FLIP: Return 2 Monster Cards on your opponent's side of the field and 1 Monster Card on your side of the field to their owners' hands.
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Dark Catapulter
Types |
Machine / Effect
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Attribute |
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Level (4) |
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Text |
Once per turn, during your Standby Phase, if this card is in Defense Position: Place 1 counter on this card. You can banish cards in your GY equal to the number of counters on this card, then target that many Spells/Traps on the field; destroy them, then remove all counters from this card.
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Dark Cavalry
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Dark City
Property |
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Text |
If a "Destiny HERO" monster attacks a monster with a higher ATK, the attacking monster gains 1000 ATK during damage calculation only.
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Dark Coffin
Property |
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Text |
When this face-down card is destroyed and sent to the Graveyard, your opponent selects and executes 1 of the following effects:
● Discard 1 random card in their hand.
● Select 1 monster on their side of the field and destroy it.
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Dark Contract with Errors
Property |
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Text |
Once per turn, if you control a "D/D" monster: You can negate all Trap Card effects on the field (other than this card's) for the rest of this turn (even if this card leaves the field). Once per turn, during your Standby Phase: Take 1000 damage.
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Dark Contract with Patent License
Property |
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Text |
If your opponent Special Summons a monster(s) with the same card type (Fusion, Synchro, Xyz, or Link) as a "D/D/D" monster you control (except during the Damage Step): You can inflict 1000 damage to your opponent, also, while this card is on the field, your opponent cannot Special Summon monsters with the same card type as that Special Summoned monster for the rest of this turn. If this card is sent to the GY: You can add 1 "D/D" monster from your GY, or 1 face-up "D/D" Pendulum Monster from your Extra Deck, to your hand. You can only use this effect of "Dark Contract with Patent License" once per turn.
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