Browse Cards -- 0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

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Dark Alligator

Types

Reptile / Effect

Attribute

Dark

Level (8)

Star Star Star Star Star Star Star Star

Text

You can Tribute Summon this card by Tributing 1 Reptile monster. When this card is Tribute Summoned: You can Special Summon "Alligator Tokens" (Reptile/DARK/Level 1/ATK 2000/DEF 0), up to the number of Reptile monsters Tributed for this card's Tribute Summon. If this Tribute Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 Reptile monster from your Deck to your hand, except "Dark Alligator".

Dark Angel

Types

Fairy / Effect

Attribute

Dark

Level (5)

Star Star Star Star Star

Text

When your Fairy monster is targeted for an attack: You can Tribute it and send this card from your hand to the GY, then target 1 face-up monster you control; change the attack target to your targeted monster, and if you do, it gains ATK equal to the original ATK of the Tributed monster, until the end of this turn.

Dark Anthelion Dragon

Types

Dragon / Xyz / Pendulum / Effect

Attribute

Dark

Rank (7)

Star Star Star Star Star Star Star

Text

Pendulum Effect: Once per turn: You can target 1 face-up monster your opponent controls; halve its original ATK until the end of this turn (even if this card leaves the field).

Monster Effect: 2 Level 7 monsters

If you can Pendulum Summon Level 7, you can Pendulum Summon this face-up card in your Extra Deck. Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 face-up monster your opponent controls; until the end of this turn, its ATK becomes half its current ATK, and if it does, this card gains that lost ATK. If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone.

Dark Armed Dragon

Types

Dragon / Effect

Attribute

Dark

Level (7)

Star Star Star Star Star Star Star

Text

Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having exactly 3 DARK monsters in your GY. You can banish 1 DARK monster from your GY, then target 1 card on the field; destroy that target.

Dark Armed, the Dragon of Annihilation

Types

Dragon / Xyz / Effect

Attribute

Dark

Rank (7)

Star Star Star Star Star Star Star

Text

2+ Level 7 monsters

Once per turn, if you have exactly 5 DARK monsters in your GY, you can also Xyz Summon "Dark Armed, the Dragon of Annihilation" by using 1 Level 5 or higher DARK Dragon monster you control as material. You can detach 1 material from this card, then target 1 card your opponent controls; destroy it, then banish 1 card from your GY, also, this card cannot attack for the rest of this turn.

Dark Artist

Types

Fiend / Effect

Attribute

Dark

Level (3)

Star Star Star

Text

If this card is being attacked by a LIGHT monster, its DEF is halved during damage calculation only.

Dark Assailant

Types

Zombie

Attribute

Dark

Level (4)

Star Star Star Star

Text

Armed with the Psycho Sword, this sinister assassin rules the bad land.

Dark Balter the Terrible

Types

Fiend / Fusion / Effect

Attribute

Dark

Level (5)

Star Star Star Star Star

Text

"Possessed Dark Soul" + "Frontier Wiseman"

A Fusion Summon of this monster can only be conducted with the above Fusion Material Monsters. When a Normal Spell Card is activated, negate the effect by paying 1000 Life Points. The effect of an Effect Monster that this monster destroys as a result of battle is negated.

Dark Bat

Types

Winged Beast / Normal

Attribute

Wind

Level (3)

Star Star Star

Text

Bats from the netherworld that use their hyper senses to detect their enemies.

Dark Beckoning Beast

Types

Fiend / Effect

Attribute

Dark

Level (2)

Star Star

Text

When this card is Normal Summoned: You can add 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms", OR 1 card that specifically lists any of those cards in its text, from your Deck to your hand, except "Dark Beckoning Beast". You can only use this effect of "Dark Beckoning Beast" once per turn. During your Main Phase, you can Normal Summon 1 Fiend monster with 0 ATK/DEF in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)

Dark Blade

Types

Warrior / Normal

Attribute

Dark

Level (4)

Star Star Star Star

Text

They say he is a dragon-manipulating warrior from the dark world. His attack is tremendous, using his great swords with vicious power.

Dark Blade the Captain of the Evil World

Types

Warrior / Effect

Attribute

Dark

Level (4)

Star Star Star Star

Text

Once per turn: You can banish 1 DARK monster from your Graveyard to target 1 Level 4 or lower LIGHT monster your opponent controls; equip it to this card. (You can only equip 1 monster at a time to this card with this effect.) If this card on the field would be destroyed, the monster equipped to it with this effect is destroyed, instead.

Dark Blade the Dragon Knight

Types

Warrior / Fusion / Effect

Attribute

Dark

Level (6)

Star Star Star Star Star Star

Text

"Dark Blade" + "Pitch-Dark Dragon"

Each time this card inflicts Battle Damage to your opponent, you can select up to 3 Monster Cards from your opponent's Graveyard and remove them from play.

Dark Bribe

Property

Counter

Text

When your opponent activates a Spell/Trap Card: Your opponent draws 1 card, also negate the Spell/Trap activation, and if you do, destroy it.

Dark Bug

Types

Insect / Effect

Attribute

Dark

Level (1)

Star

Text

When this card is Normal Summoned, select and Special Summon 1 Level 3 Tuner monster from your Graveyard. The effect(s) of that monster is negated.

Dark Burning Attack

Property

Normal

Text

If you control a "Dark Magician Girl" monster: Destroy all face-up monsters your opponent controls.

Dark Burning Magic

Property

Quick-Play

Text

If you control monsters whose original names are "Dark Magician" and "Dark Magician Girl": Destroy all cards your opponent controls.

Dark Calling

Property

Normal

Text

Fusion Summon 1 Fusion Monster from your Extra Deck, that must be Special Summoned with "Dark Fusion", by banishing the Fusion Materials mentioned on it from your hand and/or GY. (This is treated as a Fusion Summon with "Dark Fusion".)

Dark Cat with White Tail

Types

Beast / Effect

Attribute

Earth

Level (2)

Star Star

Text

FLIP: Return 2 Monster Cards on your opponent's side of the field and 1 Monster Card on your side of the field to their owners' hands.

Dark Catapulter

Types

Machine / Effect

Attribute

Earth

Level (4)

Star Star Star Star

Text

Once per turn, during your Standby Phase, if this card is in Defense Position: Place 1 counter on this card. You can banish cards in your GY equal to the number of counters on this card, then target that many Spells/Traps on the field; destroy them, then remove all counters from this card.

Dark Cavalry

Types

Spellcaster / Fusion / Effect

Attribute

Dark

Level (8)

Star Star Star Star Star Star Star Star

Text

"Dark Magician" + 1 Warrior monster

Gains 100 ATK for each Spell/Trap on the field and in the GYs. If this card attacks a Defense Position monster, inflict piercing battle damage. When a card or effect is activated that targets a card on the field (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy it.

Dark City

Property

Field

Text

If a "Destiny HERO" monster attacks a monster with a higher ATK, the attacking monster gains 1000 ATK during damage calculation only.

Dark Coffin

Property

Normal

Text

When this face-down card is destroyed and sent to the Graveyard, your opponent selects and executes 1 of the following effects:

● Discard 1 random card in their hand.

● Select 1 monster on their side of the field and destroy it.

Dark Contract with Errors

Property

Continuous

Text

Once per turn, if you control a "D/D" monster: You can negate all Trap Card effects on the field (other than this card's) for the rest of this turn (even if this card leaves the field). Once per turn, during your Standby Phase: Take 1000 damage.

Dark Contract with Patent License

Property

Field

Text

If your opponent Special Summons a monster(s) with the same card type (Fusion, Synchro, Xyz, or Link) as a "D/D/D" monster you control (except during the Damage Step): You can inflict 1000 damage to your opponent, also, while this card is on the field, your opponent cannot Special Summon monsters with the same card type as that Special Summoned monster for the rest of this turn. If this card is sent to the GY: You can add 1 "D/D" monster from your GY, or 1 face-up "D/D" Pendulum Monster from your Extra Deck, to your hand. You can only use this effect of "Dark Contract with Patent License" once per turn.


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