Browse Cards -- 0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

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Cluster Congester

Types

Cyberse / Effect

Attribute

Light

Level (7)

Star Star Star Star Star Star Star

Text

If this card is Normal or Special Summoned and you control no Link Monsters: You can Special Summon 1 "Congester Token" (Cyberse/DARK/Level 1/ATK 0/DEF 0). You can only use this effect of "Cluster Congester" once per turn. Once per Battle Step, if a Link Monster you control is attacked (Quick Effect): You can banish this card from your GY and that Link Monster; Special Summon "Congester Tokens", up to the number of Link Monsters your opponent controls.

Coach Captain Bearman

Types

Beast-Warrior / Effect

Attribute

Fire

Level (8)

Star Star Star Star Star Star Star Star

Text

You can Normal Summon this card without Tributing, but its original ATK becomes 1300. Once per turn: You can make all Level 4 Beast-Warrior-Type monsters you currently control become Level 8 until the end of this turn. This card cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of a FIRE Warrior-Type monster.

Coach Goblin

Types

Fiend / Effect

Attribute

Earth

Level (4)

Star Star Star Star

Text

While this card is face-up on your side of the field, you can return 1 Normal Monster Card in your hand to the bottom of your Deck during your End Phase to draw 1 card from your Deck. You can only use this effect once per turn.

Coach King Giantrainer

Types

Warrior / Xyz / Effect

Attribute

Fire

Rank (8)

Star Star Star Star Star Star Star Star

Text

3 Level 8 monsters

You can detach 1 Xyz Material from this card; draw 1 card and show it, then if it was a monster, inflict 800 damage to your opponent. You cannot conduct your Battle Phase the turn you activate this effect. You can only use this effect of "Coach King Giantrainer" up to thrice per turn.

Coach Soldier Wolfbark

Types

Beast-Warrior / Effect

Attribute

Fire

Level (4)

Star Star Star Star

Text

You can target 1 Level 4 FIRE Beast-Warrior monster in your GY; Special Summon it in Defense Position, but negate its effects. You can only use this effect of "Coach Soldier Wolfbark" once per turn.

Cobra Jar

Types

Reptile / Effect

Attribute

Earth

Level (2)

Star Star

Text

FLIP: Special Summon 1 "Poisonous Snake Token" (Reptile-Type/EARTH/Level 3/ATK 1200/DEF 1200). When the "Poisonous Snake Token" is destroyed as a result of battle, inflict 500 points of damage to your opponent's Life Points.

Cobraman Sakuzy

Types

Reptile / Effect

Attribute

Earth

Level (3)

Star Star Star

Text

You can flip this card into face-down Defense Position once per turn during your Main Phase. When this card is flipped face-up, look at all Set Spell and Trap Cards on your opponent's side of the field and then return them to their original position.

Cocatorium the Heavy Metal Avian

Types

Winged Beast / Effect

Attribute

Wind

Level (4)

Star Star Star Star

Text

If this card is in your hand or GY: You can Tribute 1 Beast, Beast-Warrior, or Winged Beast monster; Special Summon this card, but banish it when it leaves the field. You can banish 1 Level 4 or lower Beast, Beast-Warrior, or Winged Beast monster from your Deck; this card's name becomes that banished monster's name, also it becomes the same Type, Attribute and Level as that monster's, until the End Phase. You can only use each effect of "Cocatorium the Heavy Metal Avian" once per turn.

Cockadoodledoo

Types

Winged Beast / Tuner / Effect

Attribute

Wind

Level (5)

Star Star Star Star Star

Text

If there are no monsters on the field, you can Special Summon this card (from your hand) as a Level 3 monster. If your opponent controls a monster and you control no cards, you can Special Summon this card (from your hand) as a Level 4 monster. If this face-up card would leave the field, banish it instead.

Cockroach Knight

Types

Insect / Effect

Attribute

Earth

Level (3)

Star Star Star

Text

When this card is sent to the Graveyard, it is returned to the top of the Deck.

Cocoon Party

Property

Normal

Text

Special Summon 1 "Chrysalis" monster from your Deck for each "Neo-Spacian" monster with a different name in your Graveyard.

Cocoon Rebirth

Property

Continuous

Text

You can Tribute 1 face-up "Chrysalis" monster you control to Special Summon 1 "Neo-Spacian" monster written in the card text of that card from either player's Graveyard.

Cocoon Veil

Property

Normal

Text

Activate by Tributing 1 face-up "Chrysalis" monster. This turn, any damage to a player caused by an effect becomes 0. Special Summon 1 "Neo-Spacian" monster written on the "Chrysalis" monster you Tributed from your hand, Deck or from either player's Graveyard.

Cocoon of Evolution

Types

Insect / Effect

Attribute

Earth

Level (3)

Star Star Star

Text

You can target 1 "Petit Moth" you control; equip this card from your hand to that target. While equipped by this effect, the original ATK/DEF of that "Petit Moth" becomes the ATK/DEF of "Cocoon of Evolution".

Cocoon of Ultra Evolution

Property

Quick-Play

Text

Tribute 1 Insect monster from either field equipped with an Equip Card, and if you do, Special Summon 1 Insect monster from your Deck, ignoring its Summoning conditions. During your Main Phase: You can banish this card from your GY, then target 1 Insect monster in your GY; shuffle it into the Deck, then draw 1 card. You can only use this effect of "Cocoon of Ultra Evolution" once per turn.

Cocoon of Ultra Evolution (Skill Card)

Types

Weevil / Skill

Attribute

N/a

Level (0)

Text

Once per turn, during your Main Phase, you can use 1 of the following Skills.

● You can Tribute 1 Insect monster from either field equipped with an Equip Card, and if you do, Special Summon 1 Insect monster from your Deck, ignoring its Summoning conditions. You cannot Normal or Special Summon other monsters the turn you activate this Skill. At the end of your turn, flip this card over.

● You can shuffle 1 Insect monster from your GY into the Deck, then draw 1 card. At the end of your turn, flip this card over.

Each of these Skills can only be used once per Duel.

Codarus

Types

Sea Serpent / Effect

Attribute

Water

Level (4)

Star Star Star Star

Text

You can send 1 face-up "Umi" you control to the Graveyard to target up to 2 cards your opponent controls; send those targets to the Graveyard.

Code A Ancient Ruins

Property

Continuous

Text

Each time a face-up "Alien" monster(s) is destroyed, place 1 A-Counter on this card. Once per turn, you can remove 2 A-Counters from anywhere on the field to Special Summon 1 "Alien" monster from your Graveyard.

Code Exporter

Types

Cyberse / Effect

Attribute

Wind

Level (5)

Star Star Star Star Star

Text

If a Cyberse monster you control would be used as Link Material for a "Code Talker" monster, this card in your hand can also be used as material. If this card is sent from the hand or field to the GY as material for the Link Summon of a "Code Talker" monster: You can target 1 Level 4 or lower Cyberse monster in your GY; add it to your hand, or, if this card on the field was used as material, you can Special Summon that monster instead, but negate its effects. You can only use each effect of "Code Exporter" once per turn.

Code Generator

Types

Cyberse / Effect

Attribute

Earth

Level (3)

Star Star Star

Text

If a Cyberse monster you control would be used as Link Material for a "Code Talker" monster, this card in your hand can also be used as material. If this card is sent from the hand or field to the GY as material for the Link Summon of a "Code Talker" monster: You can send 1 Cyberse monster with 1200 or less ATK from your Deck to the GY, or, if this card on the field was used as material, you can add that card to your hand instead. You can only use each effect of "Code Generator" once per turn.

Code Radiator

Types

Cyberse / Effect

Attribute

Water

Level (4)

Star Star Star Star

Text

If a Cyberse monster you control would be used as Link Material for a "Code Talker" monster, this card in your hand can also be used as material. If this card is sent from the hand or field to the GY as material for the Link Summon of a "Code Talker" monster: You can target 1 face-up monster your opponent controls; change its ATK to 0, also negate its effects. If this card on the field was used as material, you can target 2 monsters, instead. You can only use each effect of "Code Radiator" once per turn.

Code Talker

Types

Cyberse / Link / Effect

Attribute

Dark

Text

2 Effect Monsters

Gains 500 ATK for each monster this card points to. Cannot be destroyed by battle or your opponent's card effects, while this card points to a monster.

Code Talker Inverted

Types

Cyberse / Link / Effect

Attribute

Light

Text

2 Cyberse monsters

If this card is Link Summoned: You can Special Summon 1 Cyberse monster from your hand to your zone this card points to. You can only use this effect of "Code Talker Inverted" once per turn.

Codebreaker Virus Berserker

Types

Warrior / Link / Effect

Attribute

Dark

Text

2+ monsters, including a "Codebreaker" monster

When this card is Special Summoned, if it is co-linked: You can Special Summon up to 2 "Codebreaker" monsters from your hand and/or GY to any zone(s) a Link Monster(s) points to. During your Main Phase: You can destroy Spells/Traps your opponent controls, up to the number of linked "Codebreaker" monsters on the field. You can only use each effect of "Codebreaker Virus Berserker" once per turn.

Codebreaker Virus Swordsman

Types

Warrior / Link / Effect

Attribute

Dark

Text

2 Effect Monsters

When this card is Special Summoned, if it is co-linked: You can Special Summon 1 "Codebreaker Zero Day" from your hand, Deck, or GY, to any zone a Link Monster points to. During the End Phase, if this card is in the GY because it was destroyed, while in your possession, by an opponent's card and sent there this turn: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Codebreaker Virus Swordsman" once per turn.


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