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Chain Energy
Property |
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Text |
Each player must pay 500 Life Points per card to Normal Summon, Special Summon, Set or activate cards from his/her respective hand.
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Chain Healing
Property |
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Text |
Gain 500 Life Points. If this card was activated as Chain Link 2 or 3, add this card to the Deck and shuffle it. If this card was activated as Chain Link 4 or higher, return this card to the hand.
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Chain Hole
Property |
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Text |
When your opponent activates a monster effect in response to a card or effect activation: Negate that opponent's effect, then, your opponent can banish 1 card from their hand or Deck with the same original name as that negated card. If they did not, you can banish 1 random card from their hand.
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Chain Ignition
Property |
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Text |
Once per turn, if a monster(s) your opponent controls is destroyed by your opponent's card effect (except during the Damage Step): You can target 1 card on the field; destroy that target.
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Chain Material
Property |
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Text |
Any time you Fusion Summon a monster this turn, you can remove from play, from your side of the field, Deck, hand or Graveyard, Fusion Material Monsters that are listed on the Fusion Monster Card, and use them as Fusion Material Monsters. You cannot attack during the turn this card is activated. If you used this effect for a Fusion Summon, the Summoned Fusion Monster(s) is destroyed during the End Phase.
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Chain Resonator
Types |
Fiend / Tuner / Effect
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Attribute |
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Level (1) |
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Text |
When this card is Normal Summoned while a Synchro Monster is on the field: You can Special Summon 1 "Resonator" monster from your Deck, except "Chain Resonator".
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Chain Strike
Property |
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Text |
Activate only as Chain Link 2 or higher; inflict 400 damage to your opponent times the Chain Link number of this card. You cannot activate this card if multiple cards/effects with the same name are in that Chain.
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Chain Summon
Property |
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Text |
If you control 2 or more face-up Xyz Monsters: Target the one with the lowest Rank (your choice, if tied); Special Summon 1 Xyz Monster from your Extra Deck, whose Rank is lower than that Xyz Monster, but the Special Summoned monster cannot attack directly, also return it to the Extra Deck during the End Phase.
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Chain Summoning
Property |
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Text |
Activate as Chain Link 3 or higher: You can conduct up to 3 Normal Summons/Sets this turn, not just 1. You cannot activate this card if multiple cards with the same name, or the effects of such cards, are already activated in that Chain.
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Chain Thrasher
Types |
Warrior / Effect
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Attribute |
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Level (4) |
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Text |
This card can attack 1 additional time during the same Battle Phase for each "Chain Thrasher" in your Graveyard.
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Chain Whirlwind
Property |
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Text |
Activate only when a card on the field is destroyed by a card effect. Select 2 Spell/Trap Cards on the field and destroy them.
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Chainsaw Insect
Types |
Insect / Effect
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Attribute |
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Level (4) |
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Text |
If this card battled, at the end of the Damage Step: Your opponent draws 1 card.
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Chakra
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Chamber Dragonmaid
Types |
Dragon / Effect
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Attribute |
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Level (4) |
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Text |
If this card is Normal or Special Summoned: You can add 1 "Dragonmaid" Spell/Trap from your Deck to your hand. At the start of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 Level 7 or higher "Dragonmaid" monster from your hand or GY. You can only use each effect of "Chamber Dragonmaid" once per turn.
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Chamberlain of the Six Samurai
Types |
Warrior
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Attribute |
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Level (3) |
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Text |
The Six Samurai are supported from the shadows by this silent and mysterious warrior. His past is unknown to them, but his countless scars are proof of his experience.
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Champion's Vigilance
Property |
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Text |
If you control a Level 7 or higher Normal Monster, when a monster would be Summoned OR a Spell/Trap Card is activated: Negate the Summon or activation, and if you do, destroy that card.
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Change Slime
Types |
Aqua / Normal
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Attribute |
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Level (1) |
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Text |
A slime that can morph and adopt the shape and size of any monster it chooses.
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Change of Heart
Property |
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Text |
Target 1 monster your opponent controls; take control of it until the End Phase.
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Change of Hero - Reflector Ray
Property |
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Text |
When an "Elemental HERO" Fusion Monster you control is destroyed by battle and sent to the Graveyard: Inflict damage to your opponent equal to its original Level x 300.
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Changer Synchron
Types |
Machine / Tuner
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Attribute |
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Level (1) |
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Text |
If this card is sent to the Graveyard for a Synchro Summon, select 1 monster your opponent controls and change its battle position.
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Changing Destiny
Property |
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Text |
When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, change it to Defense Position and it cannot change its battle position while it is face-up on the field. Then, your opponent chooses 1 of these effects.
● You (the opponent of this card's activator) gain LP equal to half the target's ATK.
● Your opponent (the activator of this card) takes damage equal to half the target's ATK.
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Changshi the Spiridao
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Chaofeng, Phantom of the Yang Zing
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Chaos Ancient Gear Giant
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Chaos Angel
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