Browse Cards -- 0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

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Abyss-scale of Cetus

Property

Equip

Text

Equip only to a "Mermail" monster. It gains 800 ATK. When a Trap effect that was activated on your opponent's side of the field resolves, negate that effect, then send this card to the Graveyard.

Abyss-scale of the Kraken

Property

Equip

Text

Equip only to a "Mermail" monster. It gains 400 ATK. When a monster effect that was activated on your opponent's side of the field resolves, negate that effect, then send this card to the Graveyard.

Abyss-scale of the Mizuchi

Property

Equip

Text

Equip only to a "Mermail" monster. It gains 800 ATK. When a Spell effect that was activated on your opponent's side of the field resolves, negate that effect, then send this card to the Graveyard.

Abyss-scorn

Property

Normal

Text

Target 1 "Mermail" monster you control; it gains 1000 ATK until the End Phase. When this Set card is sent to the Graveyard: Target 1 monster your opponent controls; send that target to the Graveyard.

Abyss-sphere

Property

Continuous

Text

Special Summon 1 "Mermail" monster from your Deck. Its effects are negated. You cannot activate any Spell Cards. When this card leaves the field, destroy that monster. Destroy this card during your opponent's next End Phase after activation.

Abyss-squall

Property

Normal

Text

Target 3 "Mermail" monsters in your Graveyard; Special Summon those targets in face-up Defense Position. Their effects are negated and they cannot declare an attack. Destroy them during the End Phase.

Abyss-strom

Property

Normal

Text

Send 1 face-up "Umi" you control to the Graveyard; send all Spell and Trap cards on the field to the Graveyard.

Abyssal Designator

Property

Normal

Text

Pay 1000 Life Points. Declare a Type and an Attribute. Your opponent must send 1 monster with both the declared Type and Attribute from their hand or Deck to the Graveyard.

Abyssal Kingshark

Types

Fish / Effect

Attribute

Water

Level (4)

Star Star Star Star

Text

Once per turn, if this card would be destroyed by an effect that does not target it, it is not destroyed.

Accel Synchro Stardust Dragon

Types

Dragon / Synchro / Effect

Attribute

Wind

Level (8)

Star Star Star Star Star Star Star Star

Text

1 Tuner + 1+ non-Tuner monsters

If this card is Synchro Summoned: You can Special Summon 1 Level 2 or lower Tuner from your GY. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Stardust Dragon" from your Extra Deck (this is treated as a Synchro Summon), then, immediately after this effect resolves, Synchro Summon using monsters you control as material. For the rest of this turn, the monsters Synchro Summoned by this effect are unaffected by your opponent's activated effects. You can only use each effect of "Accel Synchro Stardust Dragon" once per turn.

Accel Synchron

Types

Machine / Synchro / Tuner / Effect

Attribute

Dark

Level (5)

Star Star Star Star Star

Text

1 Tuner + 1+ non-Tuner monsters

Once per turn: You can send 1 "Synchron" monster from your Deck to the GY, then activate 1 of these effects;

● Increase this card's Level by the Level of the sent monster.

● Reduce this card's Level by the Level of the sent monster.

During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control. You can only Synchro Summon "Accel Synchron" once per turn.

Accellight

Property

Normal

Text

If you control no monsters: Special Summon 1 Level 4 or lower "Photon" or "Galaxy" monster from your Deck. You can only activate 1 "Accellight" per turn. You cannot Normal Summon/Set during the turn you activate this card.

Accesscode Talker

Types

Cyberse / Link / Effect

Attribute

Dark

Text

2+ Effect Monsters

Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".

Accumulated Fortune

Property

Normal

Text

Activate only as Chain Link 4 or higher. Draw 2 cards. You cannot activate this card if multiple cards/effects with the same name are in that Chain.

Achacha Archer

Types

Warrior / Effect

Attribute

Fire

Level (3)

Star Star Star

Text

When this card is Normal or Flip Summoned: Inflict 500 damage to your opponent.

Achacha Chanbara

Types

Warrior / Effect

Attribute

Fire

Level (3)

Star Star Star

Text

During either player's turn, when a card or effect is activated that will inflict damage when it resolves: You can Special Summon this card from your hand, and if you do, inflict 400 damage to your opponent.

Achichi @Ignister

Types

Cyberse / Effect

Attribute

Fire

Level (2)

Star Star

Text

If this card is Normal or Special Summoned: You can add 1 Level 4 or lower "@Ignister" monster from your Deck to your hand, except "Achichi @Ignister". At the start of the Damage Step, when your Cyberse monster battles: You can banish this card from your GY; destroy that monster you control. You can only use each effect of "Achichi @Ignister" once per turn.

Acid Rain

Property

Normal

Text

Destroy all Machine monsters on the field.

Acid Trap Hole

Property

Normal

Text

Target 1 face-down Defense Position monster on the field; flip it face-up, then destroy it if its DEF is 2000 or less, or return it face-down if its DEF is more than 2000.

Acidic Downpour

Property

Field

Text

All EARTH monsters lose 500 ATK and gain 400 DEF.

Acorno

Types

Plant / Effect

Attribute

Earth

Level (1)

Star

Text

During your Main Phase: You can send 1 "Pinecono" from your hand to the Graveyard, and Special Summon this card from the hand.

Acrobat Monkey

Types

Machine / Normal

Attribute

Earth

Level (3)

Star Star Star

Text

An autonomous monkey type robot which was developed with cutting-edge technology. It moves very acrobatically.

Acrobatic Magician

Types

Spellcaster / Pendulum / Effect

Attribute

Dark

Level (5)

Star Star Star Star Star

Text

Pendulum Effect: When a monster(s) you control is destroyed by a card effect (except during the Damage Step): You can Special Summon this card from your Pendulum Zone. You can only use this effect of "Acrobatic Magician" once per turn.

Monster Effect: If the activation of a Spell/Trap Card is negated (except during the Damage Step): You can Special Summon this card from your hand. When this card is destroyed by battle: You can place this card in your Pendulum Zone.

Action Magic - Double Banking

Property

Quick-Play

Text

Discard 1 card; this turn, if a monster you currently control destroys an opponent's monster by battle, it can make a second attack in a row. During your Main Phase, if this card is in your GY, except the turn this card was sent to the GY: You can discard 1 Spell; Set this card.

Action Magic - Full Turn

Property

Quick-Play

Text

This turn, double any battle damage that a player takes from battles involving 2 monsters. During your Main Phase, if this card is in your GY, except the turn this card was sent to the GY: You can discard 1 Spell; Set this card.


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