Browse Cards -- 0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

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Altergeist Meluseek

Types

Spellcaster / Effect

Attribute

Water

Level (1)

Star

Text

This card can attack directly. When this card inflicts battle damage to your opponent: You can target 1 card your opponent controls; send it to the GY. If this card is sent from the field to the GY: You can add 1 "Altergeist" monster from your Deck to your hand, except "Altergeist Meluseek". You can only use this effect of "Altergeist Meluseek" once per turn.

Altergeist Memorygant

Types

Spellcaster / Link / Effect

Attribute

Dark

Text

2+ "Altergeist" monsters

During the Battle Phase (Quick Effect): You can Tribute 1 other monster; this card gains ATK equal to that Tributed monster's ATK on the field. When this card destroys a monster by battle: You can destroy 1 monster your opponent controls, and if you do, this card can make a second attack in a row. If this card would be destroyed, you can banish 1 monster from your GY instead. You can only use each effect of "Altergeist Memorygant" once per turn.

Altergeist Multifaker

Types

Spellcaster / Effect

Attribute

Dark

Level (3)

Star Star Star

Text

If you activate a Trap Card (except during the Damage Step): You can Special Summon this card from your hand. If this card is Special Summoned: You can Special Summon 1 "Altergeist" monster from your Deck in Defense Position, except "Altergeist Multifaker". You cannot Special Summon monsters the turn you activate this effect, except "Altergeist" monsters. You can only use each effect of "Altergeist Multifaker" once per turn.

Altergeist Peritrator

Types

Spellcaster / Effect

Attribute

Fire

Level (1)

Star

Text

This card can attack directly. You can only use each of the following effects of "Altergeist Peritrator" once per turn. When this card inflicts battle damage to your opponent: You can draw 1 card. If this card is sent from the field to the GY: You can send 1 "Altergeist" card from your hand, Deck, or face-up field to the GY, except "Altergeist Peritrator".

Altergeist Pixiel

Types

Spellcaster / Effect

Attribute

Wind

Level (1)

Star

Text

You can Tribute this card; excavate the top 3 cards of your Deck, add 1 excavated "Altergeist" card to your hand, also send the rest to the GY. You can only use this effect of "Altergeist Pixiel" once per turn.

Altergeist Pookuery

Types

Spellcaster / Effect

Attribute

Dark

Level (1)

Star

Text

If an "Altergeist" monster you control would be used as Link Material for an "Altergeist" monster, this card in your hand can also be used as material. You can only use this effect of "Altergeist Pookuery" once per turn. If an "Altergeist" Link Monster is Link Summoned to your field, while this card is in your GY (except during the Damage Step): You can add this card to your hand. You can only use this effect of "Altergeist Pookuery" once per Duel.

Altergeist Primebanshee

Types

Spellcaster / Link / Effect

Attribute

Dark

Text

2+ "Altergeist" monsters

During the Main Phase (Quick Effect): You can Tribute 1 other "Altergeist" monster; Special Summon 1 "Altergeist" monster from your Deck to your zone this card points to. If this card is sent from the field to the GY: You can target 1 "Altergeist" card in your GY; add it to your hand. You can only use each effect of "Altergeist Primebanshee" once per turn.

Altergeist Protocol

Property

Continuous

Text

The activation and effects of "Altergeist" cards activated on your field cannot be negated. When your opponent activates a monster effect: You can send 1 other face-up "Altergeist" card you control to the GY; negate the activation, and if you do, destroy it. You can only use this effect of "Altergeist Protocol" once per turn.

Altergeist Revitalization

Property

Normal

Text

Target 1 "Altergeist" Link Monster in your GY; Special Summon it. You can banish this card from your GY; immediately after this effect resolves, Normal Summon 1 "Altergeist" monster. You can only use 1 "Altergeist Revitalization" effect per turn, and only once that turn.

Altergeist Silquitous

Types

Spellcaster / Effect

Attribute

Wind

Level (2)

Star Star

Text

(Quick Effect): You can return 1 other "Altergeist" card you control to the hand, then target 1 card your opponent controls; return it to the hand. If this card is sent from the field to the GY: You can target 1 "Altergeist" Trap in your GY; add that card to your hand. You can only use each effect of "Altergeist Silquitous" once per turn.

Altitude Knight

Types

Warrior / Effect

Attribute

Wind

Level (4)

Star Star Star Star

Text

Once per turn, if another monster on the field returns to the hand or Main Deck: Send 1 WIND monster from your Deck to the Graveyard.

Aluber the Dogmatic

Types

Token

Attribute

N/a

Level (0)

Text

This card can be used as any Token or Counter.


A thing separated from the abyss. It mocked the light and deceived the darkness.

Aluber the Jester of Despia

Types

Fairy / Effect

Attribute

Dark

Level (4)

Star Star Star Star

Text

If this card is Normal or Special Summoned: You can add 1 "Branded" Spell/Trap from your Deck to your hand. If a face-up Fusion Monster you control is destroyed by battle, or leaves the field because of an opponent's card effect, while this card is in your GY: You can target 1 Effect Monster your opponent controls; Special Summon this card, and if you do, negate the targeted monster's effects until the end of this turn. You can only use 1 "Aluber the Jester of Despia" effect per turn, and only once that turn.

Alviss of the Nordic Alfar

Types

Spellcaster / Effect

Attribute

Dark

Level (4)

Star Star Star Star

Text

If only this card is banished by the effect of a "Nordic" Link Monster: You can send to the GY, 1 "Nordic" monster you control and 2 "Nordic" monsters from your Deck, whose total Levels equal 10, then Special Summon 1 "Aesir" monster from your Extra Deck. If an "Aesir" monster(s) in your possession is sent to your GY by your opponent's card: You can banish this card from your GY; Special Summon 1 "Aesir" monster from your Extra Deck, with a different name from the cards in your GY. You can only use this effect of "Alviss of the Nordic Alfar" once per Duel.

Amabie

Types

Fairy / Effect

Attribute

Water

Level (3)

Star Star Star

Text

At the start of your Main Phase 1: You can reveal this card in your hand; each player gains 300 LP.

Amano-Iwato

Types

Rock / Spirit / Effect

Attribute

Earth

Level (4)

Star Star Star Star

Text

Cannot be Special Summoned. Monsters cannot activate their effects, except Spirit monsters. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return this card to the hand.

Amanokujaki

Types

Fiend / Tuner / Effect

Attribute

Light

Level (3)

Star Star Star

Text

You cannot activate the effects of other Special Summoned monsters with the same Attribute as this card. Once per turn, during the Main Phase of this card's owner (Quick Effect): You can give control of this card to your opponent, then you (the activating player) can make this card become any Attribute until the end of the next turn.

Amarylease

Types

Plant / Effect

Attribute

Earth

Level (1)

Star

Text

During your Main Phase: You can banish this card from your Graveyard; you can Normal Summon 1 monster this turn for 1 less Tribute. You can only use the effect of "Amarylease" once per turn.

Amaterasu

Types

Fairy / Spirit / Effect

Attribute

Light

Level (9)

Star Star Star Star Star Star Star Star Star

Text

Cannot be Normal or Special Summoned. During either player's turn, when your opponent activates a card or effect that targets this face-down monster: You can change this card to face-up Defense Position; draw 1 card. If this card is flipped face-up: Banish all other cards on the field. Once per turn, during the End Phase, if this card was flipped face-up this turn: Return it to the hand.

Amatsu-Okami of the Divine Peaks

Types

Dragon / Link / Effect

Attribute

Light

Text

3+ Dragon Effect Monsters

Must be Link Summoned. If this Extra Linked card attacks your opponent directly and reduces their LP to 0, you win the Match.

Amaze Attraction Cyclo-Coaster

Property

Normal

Text

Target 1 "Amazement" monster you control or 1 face-up monster your opponent controls; equip this card to it. You can activate the following effect, based on which player controls the equipped monster;

● You: Target 1 Spell/Trap your opponent controls; send both it and this card to the GY.

● Your opponent: Add 1 "Amazement" monster from your Deck to your hand, and if you do, send this card to the GY.

You can only use this effect of "Amaze Attraction Cyclo-Coaster" once per turn.

Amaze Attraction Horror House

Property

Normal

Text

Target 1 "Amazement" monster you control or 1 face-up monster your opponent controls; equip this card to it. You can activate the following effect, based on which player controls the equipped monster;

● You: Target 1 Effect Monster your opponent controls; negate its effects until the end of this turn.

● Your opponent: Change the equipped monster to face-down Defense Position.

You can only use this effect of "Amaze Attraction Horror House" once per turn.

Amaze Attraction Majestic Merry-Go-Round

Property

Normal

Text

Target 1 "Amazement" monster you control or 1 face-up monster your opponent controls; equip this card to it. You can apply the following effect, based on which player controls the equipped monster;

● You: The equipped monster gains 500 ATK. If it would be destroyed by battle or card effect, you can send this card to the GY instead.

● Your opponent: The equipped monster loses 500 ATK for each of your "Attraction" Traps equipped to a monster(s).

Amaze Attraction Rapid Racing

Property

Normal

Text

Target 1 "Amazement" monster you control or 1 face-up monster your opponent controls; equip this card to it. You can activate the following effect, based on which player controls the equipped monster;

● You: Target 1 card in your opponent's GY; change the equipped monster's battle position, and if you do, shuffle that target into the Deck.

● Your opponent: Increase the equipped monster's Level by 1 (until the end of this turn), and if you do, change its battle position.

You can only use this effect of "Amaze Attraction Rapid Racing" once per turn.

Amaze Attraction Thrill Train

Property

Normal

Text

Target 1 "Amazement" monster you control or 1 face-up monster your opponent controls; equip this card to it. You can activate the following effect, based on which player controls the equipped monster;

● You: Change the equipped monster's battle position, then, your opponent chooses 1 "Attraction" Trap in your GY, and you Set it to your field.

● Your opponent: Banish the equipped monster until the End Phase.

You can only use this effect of "Amaze Attraction Thrill Train" once per turn.


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